![]() In upcoming future releases we will extend support to more systems (including 32-bit and Direct3D 9) and make it easier for players to download, find matches for, and play user created game modes. Currently playing custom games requires a 64-bit version of Windows and a Direct3D 11 compatible GPU. Testing Custom Game Modes – This alpha release is focused on getting the tools to developers first.This new automated process allows players to subscribe to an author’s custom game mode to automatically keep current as updates are released by the author. Steam Workshop Submissions – This early version includes the ability to upload and distribute custom game modes through the Workshop.This set of tools requires a 64-bit version of Windows, Direct3D 11 compatible GPU, and opting into the Steam Client Beta. Completely New Tools – The new suite of tools support creating and importing content for custom games.Some of the features in this release include major changes to how content is created, delivered, and experienced for Dota 2: Using your feedback we will make frequent updates, improvements, and expansions to the tool suite. While this is still an early release with some instability, we believe it is important to give the community access to these tools as soon as possible. This is a developer focused release and currently has high system requirements, but soon everyone will be able to play. This is the first release of a new set of tools to create, play, and share custom maps and game modes for Dota 2. Today, we are excited to announce the Alpha release of the Dota 2 Workshop Tools.
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